course overview
Overview
This is a 5 day course. Adobe After Effects is a visual effects, motion graphics, and compositing application used in postproduction process of film making, video games and television production, including ads for Cinema, TV and Web. Educators can put After effects to good use in developing compelling full animation and sound presentations to support their subject.
Among other things, After Effects can be used for keying, tracking, compositing, and animation. In 2019, the program won an Academy Award for scientific and technical achievement.
Never used After Effects or any motion graphics program before? Used an older version and have forgotten what to do? Did a Zero to Hero course in 2 days and lack confidence that you really understand both the tools and principles of Motion Graphics?
This course that starts you from the beginning. Takea you through core features of After Effects used for Motion Graphics. It covers the knowledge and skills content required by Adobe to become a Certified After Effects Associate.
There are two parts to this course Lvl I & Lvl II
This is the starting point for you to gain skills, knowledge and practice in the foundations of this complex and sophisticated program.
This course provides practical exercises for more techniques and features for animating images, text and shapes in the 2D area. You receive comprehensive step-by -step notes and work with a set of example files that are yours to practice with after the course.
After Effects Basic Expression Programming and After Effects Expression Programming Full Tilt take anyone that has never ever programmed and produces a confident and competent Expression programmer in the Motion Graphics space.
Audience
Skills Gained
Note: This list is not exhaustive.
Prerequisites
This course only requires the normal skills/knowledge of a computer user in a business environment. Able to use the operating system for file management purposes and understands the use of folders.
Outline
Getting Started
• An Important Preference to Set
• Your First Fast & Furious MGX Animation
• Your 2nd Fast & Furious Animation
• Layer Operations
• Visual Effect from the Box
• 3rd Animation -with Spatial Motion
• More About Your After Effects Interface
• Creating Your First Composition with Multiple Layers
Introducing Shapes and More Text Functions
• Best Practice to Creating Shapes
• How to Create, Format and Edit Text
Graphics Animation … How to
• Best Practice for Working with Layers and keyframes
• Creating a Full Motion Graphics Video - Part 1 Design &Layout
• Part 2 Animating – Creating a Full Motion Graphics Video
• Part 3 Polish Timing Layer's – Creating a Full Motion Graphics Video
Producing Distribution Video from Your Composition
• Render AAE Comp to Video Playback Format (Rendering)
Masking with Shapes
• Masking with Shape Layers
• Using Masks on Text Layers
• Custom Shapes Using Solid Layers and Masks
• Animating Track Matte - Alternate Text Reveal
Precomposing to Reduce Clutter and Add Another Layer of Animation
• Pre-Comps Animation Methods
• Animation Using Pre-Comps
Motion Path Manipulations
• Using the Graph Editor
• Understanding Interpolation Types
• Roving keyframes, and
• Keyframe properties Ease In/Out
Working with External Assets
• Importing Stills - Transform Techniques
• Importing Videos - Timeline Techniques
Masking with Track Matting
• Masks and Track Matte on Images
• Applying Masks and Track Matte on Videos
More Features for Text and Graphics
• The Source Text Property
• Text Animation to a Path - Properties and Techniques
• Transforming Masks & Paths into a Keyframed Motion Paths
• The Trim Path - Overview and Practice
Connecting Layers
• Using a Layer's Parent Method
• The Null Object & Grouping Layers' Animation
Using Effects & Presets
• What Are Presets – Animations in a can!
• How to Use the Animate IN and Animate OUT Text Presets
• How to Use 3D Presets
Using Blur to Really Sharpen Things Up
• Effective Blur Presets – Transform your Animation with Blur
Shape Layers – Under the Hood
• Creating Complex Shapes
• Fill & Stroke Manipulation
• Creating Compound Shapes
• Using the Wiggle Path Property – Best Practice
• Using the Wiggle Transform Property
• The Repeater Property – How It Works • Creating Burst Elements
• Creating Bezier Shapes
• Combining Repeaters and Trim Path
• The Stroke Effect
Creating Per Character Animation
• Animator Properties Combined
• Ramp Up/Down Text Animation
• 3D Per Character Animation
• Grouping Alignment and Animator's Anchor Point
• Wigglying Characters
If you need training for 3 or more people, you should ask us about onsite training. Putting aside the obvious location benefit, content can be customised to better meet your business objectives and more can be covered than in a public classroom. Its a cost effective option. One on one training can be delivered too, at reasonable rates.
Submit an enquiry from any page on this site, and let us know you are interested in the requirements box, or simply mention it when we contact you.
All $ prices are in USD unless it’s a NZ or AU date
SPVC = Self Paced Virtual Class
LVC = Live Virtual Class
Our clients have included prestigious national organisations such as Oxford University Press, multi-national private corporations such as JP Morgan and HSBC, as well as public sector institutions such as the Department of Defence and the Department of Health.