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OOAD Course

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Overview

The Object-Oriented Analysis and Design Using UML course provides instruction and practical experience focusing on the effective use of object-oriented technologies and the judicious use of software modeling as applied to a software development process. This instructor-led course uses lecture, group discussions, and facilitator-led activities to present one practical, complete, object-oriented analysis and design (OOAD) road map from requirements gathering to system design.

The course provides a pragmatic approach to object-oriented (OO) software development following proven OO technologies, principles, and patterns as applicable to OO languages such as the Java(TM) programming language. Delegates experience the benefits of using the widely adopted graphical modeling language¯the Unified Modeling Language (UML) version 2.2 to help in communicating concepts and decisions, understanding the problem and proposed solution, and managing complexity of the artifacts describing the problem and proposed solution. The course is structured to follow a generic form of software development process that focuses on the analysis and design aspects as applicable to an OO software project. This generic process can be easily adapted to specific processes, which are discussed later in the course. The course also provides an understanding of patterns and frameworks that can facilitate the building of more flexible and re-usable software components.

Learn to:

  • Use object-oriented technologies
  • Use Unified Modeling Language 2.2
  • Perform object-oriented analysis and design
  • Follow a software development process using an OO software project

Target

Audience

:

System architects, software engineers, systems analysts, and designers responsible for the conception and creation of object-oriented software applications. Application Developers, Java Developers, and Java EE Developers. Architects responsible for the conception and creation of object-oriented software applications can also benefit from this course.

Skills Gained

By the end of the course delegates should be able to:

  • Explain OO Analysis and Design
  • Describe the main processes and artifacts of OO Analysis and Design
  • Identify and Analyse Requirements
  • Model System Functionality with Use Cases
  • Find and Organise Analysis Classes
  • Create System Domain Models
  • Validate Use Case Models with Stakeholders
  • Create Activity Diagrams to describe System Behaviour
  • Model Object Relationships
  • Understand and apply Generalisation and Inheritance
  • Design Object Behaviour
  • Realise System Design
  • Create Deployment Models

Prerequisites

Required Prerequisites

  • Demonstrate a general understanding of programming, preferably using the Java programming language
  • Understand object-oriented concepts and methodology
  • Understand the fundamentals of the systems development process

Suggested Prerequisites

  • Java Programming Language, Java SE 6 (SL-275-SE6)

Outline

Course Info

  • Examining Object-Oriented Concepts and Terminology
  • Describe the important object-oriented (OO) concepts
  • Describe the fundamental OO terminology
  • Introducing Modeling and the Software Development Process
  • Describe the Object-Oriented Software Development (OOSD) process
  • Describe how modeling supports the OOSD process
  • Describe the benefits of modeling software
  • Explain the purpose, activities, and artifacts of the following OOSD workflows (disciplines): Requirements Gathering, Requirements

Creating Use Case Diagrams

  • Justify the need for a Use Case diagram
  • Identify and describe the essential elements in a UML Use Case diagram
  • Develop a Use Case diagram for a software system based on the goals of the business owner
  • Develop elaborated Use Case diagrams based on the goals of all the stakeholders
  • Recognize and document use case dependencies using UML notation for extends, includes, and generalization
  • Describe how to manage the complexity of Use Case diagrams by creating UML packaged views

Creating Use Case Scenarios and Forms

  • Identify and document scenarios for a use case
  • Create a Use Case form describing a summary of the scenarios in the main and alternate flows
  • Describe how to reference included and extending use cases.
  • Identify and document non-functional requirements (NFRs), business rules, risks, and priorities for a use case
  • Identify the purpose of a Supplementary Specification Document

Creating Activity Diagrams

  • Identify the essential elements in an Activity diagram
  • Model a Use Case flow of events using an Activity diagram
  • Determining the Key Abstractions
  • Identify a set of candidate key abstractions
  • Identify the key abstractions using CRC analysis

Constructing the Problem Domain model

  • Identify the essential elements in a UML Class diagram
  • Construct a Domain model using a Class diagram
  • Identify the essential elements in a UML Object diagram
  • Validate the Domain model with one or more Object diagrams

Transitioning from Analysis to Design using Interaction Diagrams

  • Explain the purpose and elements of the Design model
  • Identify the essential elements of a UML Communication diagram
  • Create a Communication diagram view of the Design model
  • Identify the essential elements of a UML Sequence diagram
  • Create a Sequence diagram view of the Design model

Modelling Object State Using State Machine Diagrams

  • Model object state
  • Describe the essential elements of a UML State Machine diagram

Applying Design Patterns to the Design Model

  • Define the essential elements of a software pattern
  • Describe the Composite pattern
  • Describe the Strategy pattern
  • Describe the Observer pattern
  • Describe the Abstract Factory pattern

Introducing the Architectural Concepts and Diagrams

  • Distinguish between architecture and design
  • Describe tiers, layers, and systemic qualities
  • Describe the Architecture workflow
  • Describe the diagrams of the key architecture views
  • Select the Architecture type
  • Create the Architecture workflow artifacts

Introducing the Architectural Tiers

  • Describe the concepts of the Client and Presentation tiers
  • Describe the concepts of the Business tier
  • Describe the concepts of the Resource and Integration tiers
  • Describe the concepts of the Solution model

Refining the Class Design Model

  • Refine the attributes of the Domain model
  • Refine the relationships of the Domain model
  • Refine the methods of the Domain model
  • Annotate method behavior
  • Create components with interfaces

Overview of Software Development Processes

  • Explain the best practices for OOSD methodologies
  • Describe the features of several common methodologies
  • Choose a methodology that best suits your project
  • Develop an iteration plan

Overview of Frameworks

  • Define a framework
  • Describe the advantages and disadvantages of using frameworks
  • Identify several common frameworks
  • Understand the concept of creating your own business domain frameworks

Course Review

  • Review the key features of object orientation
  • Review the key UML diagrams
  • Review the Requirements Analysis (Analysis) and Design workflows

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