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Mobile Course

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Overview

As a Xamarin developer you will notice that it becomes more and more important to understand the underlying technology for building an app. During this course you will get full insight in the technical aspects of C# which you will need to create complex cross-platforms apps.

Audience

This course is for developers that are already experienced with Xamarin, but want to deepen their C# knowledge.

Skills Gained

  • Introduction to C#
  • Branching and Looping
  • Object-Oriented Programming
  • Adding Behavior into your Apps
  • Building a Console Application
  • Method Parameters and Constructors
  • Collections
  • Debugging and Exceptions
  • Inheritance and Polymorphism
  • GC Fundamentals
  • Managing Non-Memory Resources
  • Using Async and Await
  • Writing Multithreaded Mobile Applications
  • Introduction to Thread Safety and Synchronization
  • More about Synchronization

Prerequisites

Students should have significant previous experience with the C# programming language and familiarity with object-oriented programming concepts such as inheritance and interfaces. Knowledge of or experience with the Native iOS SDK's are a big plus.

Five days

Outline

Outline of Xamarin C# Training 1. Introduction to C#

  • Install Visual Studio and code your first C# program; intended for people new to programming.

2. Branching and Looping

  • Use conditionals and loops to evaluate information and make decisions in your programs.

3. Object-Oriented Programming

  • Organize your C# code according to the core guidelines of Object-Oriented Programming.

4. Adding Behavior into your Apps

  • Use properties to control access to your class's data and methods to implement the class's operations.

5. Building a Console Application

  • Apply your C# knowledge to code, compile, and test a full application.

6. Method Parameters and Constructors

  • Use optional and output parameters to make methods more flexible; use constructors to initialize objects.

7. Collections

  • Organize your data collections using built-in C# arrays and .NET library classes.

8. Debugging and Exceptions

  • Use the Visual Studio debugger and C# exceptions to locate and fix errors in your programs.

9. Inheritance and Polymorphism

  • Use inheritance to model related types and polymorphism to write generic code.

10. GC Fundamentals

  • Work cooperatively with the Garbage Collector to boost the performance of your app.

11. Managing Non-Memory Resources

  • Use IDisposable, Finalizers, and SafeHandles to release non-memory resources in Mono/.NET apps.

12. Using Async and Await

Use async and await to invoke code asynchronously so your app can interact with the user while processing another request.

13. Writing Multithreaded Mobile Applications

  • Use the Task API to perform work on background threads.

14. Introduction to Thread Safety and Synchronization

  • Use the Monitor class and the lock keyword to synchronize access to shared data and make your code thread safe.

15. More about Synchronization

  • Use specialized techniques for synchronizing access to shared data and coordinating the activity of multiple threads.

Talk to an expert

Thinking about Onsite?

If you need training for 3 or more people, you should ask us about onsite training. Putting aside the obvious location benefit, content can be customised to better meet your business objectives and more can be covered than in a public classroom. Its a cost effective option. One on one training can be delivered too, at reasonable rates.

Submit an enquiry from any page on this site and let us know you are interested in the requirements box, or simply mention it when we contact you.

All $ prices are in USD unless it’s a NZ or AU date

SPVC = Self Paced Virtual Class

LVC = Live Virtual Class

Please Note: All courses are availaible as Live Virtual Classes

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