2 Day(s)


To introduce delegates to the powerful industry standard compositing software Nuke and enable them to be able to be equipped to start working at a professional level.


An understanding of digital compositing is an advantage but not essential.

Course includes

A comprehensive set of reference notes covering course topics, follow-up telephone support and, for training on Transmedia premises, lunch and refreshments.

Course outline

Nuke Overview

  • Introduction to node based compositing
  • Understanding the Interface
  • Settings
  • Viewer
  • Toolbar
  • Changing, saving and loading Layouts

Compositing Nodes

  • Read Nodes
  • Merge Nodes
  • Transformation Nodes
  • Colour Correction Nodes
  • Effect Nodes
  • Write nodes
  • Using Dot and Backdrop nodes


  • Set and Delete Key frames
  • Curve Editor and Dope Sheet
  • Copying data between nodes: Paste and Link to (Tracker)

Play back

  • Previewing in Nuke
  • Playing back in Frame Cycler

Concatenation, BBox and BlackOutside

  • User standing the BBox and Blackoutside
  • BlackOutside
  • Crop
  • Using the CurveTool (AutoCrop) with the Crop node

Colour Corrections

  • Atomic colour correction using Add, Multiply, Gamma and Saturation
  • Working with Premultiplied images containing Alpha.
  • Integration colour techniques using Grade, Colour Transfer and F_MatchGrade
  • Artistic colour techniques Colour Correction

Channel Sets and Channels

  • Channels Sets and Channels
  • Shuffle
  • Shuffle Copy vs. Channel Copy
  • Node�s �Output� option


  • Creating shapes using Bezier, B-Spline, Ellipse and Rectangle
  • Editing selecting and animating shapes
  • Per object and per point feathering
  • Transform, Shape, Clone and Lifetime


  • Colour
  • Luma
  • IBK
  • Keylight
  • Garbage mattes
  • Using AddMix and KeyMix
  • Lightwrap and Edge Blur Integration Tools


  • Creating a Tracker
  • Using the tracked data
  • Matchmove, Stabilize, Add Jitter, Remove Jitter and CornerPin
  • Good Tracker workflow to avoid breaking concatenation
  • Using Planar Tracking
  • Using F_Steadiness

Rig Removal

  • Removing wires using F_WireRemoval
  • Removing rigs using F_RigRemoval

Effects and Filters

  • Effects and Filters using Erode, Bilateral, Median and Matrix
  • Creating a custom Sharpen and Defocus effect
  • Removing grain and noise
  • Adding and matching grain and noise
  • Image Distortion
  • Morphing and Warping
  • Lens Distortion
  • Lens Effects

Motion Blur

  • Using common motion blur parameters built into the Transform Nodes
  • Using Time nodes to add motion blur: TimeBlur and NoTimeBlur
  • Using F_MotionBlur

Compositing CGI Renders

  • Using the render passes
  • Ambient Occlusion
  • Reflection
  • zDepth
  • ID

3D Space

  • An Introduction to Nuke�s 3D Environment
  • Understanding 3D nodes: Card, Camera, Axis, Scene and ScanlineRender
  • TransformGeo
  • Point, Spot, Directional and Environment Lights

3D Camera Tracking

  • 3D Camera Tracking basics
  • Refining the Solve
  • Refining the generated 3D Camera
  • Working with the Point Cloud data

Thinking about Onsite?

If you need training for 3 or more people, you should ask us about onsite training. Putting aside the obvious location benefit, content can be customised to better meet your business objectives and more can be covered than in a public classroom. It's a cost effective option.

Submit an enquiry from any page on this site, and let us know you are interested in the requirements box, or simply mention it when we contact you.

Upcoming Dates

Course Location Days Cost Date
2 645 £645 2018-08-09
2 645 £645 2017-12-19
2 645 £645 2017-10-23